*Dirty Biskit (08)

Male Dwarf Fighter 8

Description:

Dwarf_Fighter_Dirty_Biskit_1.00__LP1_.png

Played by Dave.

Dirty is a ‘no job too small, or too nasty’ style mercenary. He has a reputation for violence and bigotry- greenskins mostly, but he’s an equal opportunities racist- he hates everyone and everything. He is however also known for seeing things through, and not backing down when the going gets tough.

== Created Using Wizards of the Coast D&D Character Builder ==
Dirty Biskit, level 1
Dwarf, Fighter (Weaponmaster)
Build: Great Weapon Fighter
Fighter Option: Combat Superiority
Fighter Talents Option: Two-handed Weapon Talent
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Mercenary

FINAL ABILITY SCORES
STR 16, CON 16, DEX 13, INT 10, WIS 14, CHA 12

STARTING ABILITY SCORES
STR 14, CON 14, DEX 13, INT 10, WIS 14, CHA 12

AC: 17 Fort: 15 Ref: 11 Will: 12
HP: 31 Surges: 12 Surge Value: 7

TRAINED SKILLS
Athletics +8, Endurance +10, Heal +7

UNTRAINED SKILLS
Acrobatics +1, Arcana +0, Bluff +1, Diplomacy +1, Dungeoneering +4, History +0, Insight +2, Intimidate +1, Nature +2, Perception +2, Religion +0, Stealth +1, Streetwise +1, Thievery +1

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Mercenary Attack: Takedown Strike
Dwarf Racial Power: Dwarven Resilience
Fighter Attack: Combat Challenge
Fighter Attack 1: Cleave
Fighter Attack 1: Reaping Strike
Fighter Attack 1: Spinning Sweep
Fighter Attack 1: Brute Strike

FEATS
Level 1: Weapon Expertise (Hammer)

ITEMS
Scale Armor x1
Adventurer’s Kit
Throwing hammer
Maul x1
== End ==

Bio:

Session #3.01 Dirty advances to second level-

== Created Using Wizards of the Coast D&D Character Builder ==
Dirty Biskit, level 2
Dwarf, Fighter (Weaponmaster)
Build: Great Weapon Fighter
Fighter Option: Combat Superiority
Fighter Talents Option: Two-handed Weapon Talent
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Mercenary

FINAL ABILITY SCORES
STR 16, CON 16, DEX 13, INT 10, WIS 14, CHA 12

STARTING ABILITY SCORES
STR 14, CON 14, DEX 13, INT 10, WIS 14, CHA 12

AC: 18 Fort: 16 Ref: 12 Will: 13
HP: 37 Surges: 12 Surge Value: 9

TRAINED SKILLS
Athletics +9, Endurance +11, Heal +8

UNTRAINED SKILLS
Acrobatics +2, Arcana +1, Bluff +2, Diplomacy +2, Dungeoneering +5, History +1, Insight +3, Intimidate +2, Nature +3, Perception +3, Religion +1, Stealth +2, Streetwise +2, Thievery +2

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Mercenary Attack: Takedown Strike
Dwarf Racial Power: Dwarven Resilience
Fighter Attack: Combat Challenge
Fighter Attack 1: Cleave
Fighter Attack 1: Reaping Strike
Fighter Attack 1: Spinning Sweep
Fighter Attack 1: Brute Strike
Fighter Utility 2: Unstoppable

FEATS
Level 1: Weapon Expertise (Hammer)
Level 2: Dwarven Weapon Training

ITEMS
Scale Armor x1
Adventurer’s Kit
Throwing hammer
Maul x1
== End ==

Session #4.04 Encounter #16 A few Zombies followed by a daft riddle and Dirty is the proud possessor of a brand new suit of +1 Black Iron Scale.

Dwarf_Fighter_Dirty_Biskit_2.01__LP1_.png

He’s smiling, I promise you- any second now he’ll crack a grin.

Session #5.04 Dirty is third level-

== Created Using Wizards of the Coast D&D Character Builder ==
Dirty Biskit, level 3
Dwarf, Fighter (Weaponmaster)
Build: Great Weapon Fighter
Fighter Option: Combat Superiority
Fighter Talents Option: Two-handed Weapon Talent
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Mercenary

FINAL ABILITY SCORES
STR 16, CON 16, DEX 13, INT 10, WIS 14, CHA 12

STARTING ABILITY SCORES
STR 14, CON 14, DEX 13, INT 10, WIS 14, CHA 12

AC: 19 Fort: 16 Ref: 12 Will: 13
HP: 43 Surges: 12 Surge Value: 10

TRAINED SKILLS
Athletics +9, Endurance +11, Heal +8

UNTRAINED SKILLS
Acrobatics +2, Arcana +1, Bluff +2, Diplomacy +2, Dungeoneering +5, History +1, Insight +3, Intimidate +2, Nature +3, Perception +3, Religion +1, Stealth +2, Streetwise +2, Thievery +2

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Mercenary Attack: Takedown Strike
Dwarf Racial Power: Dwarven Resilience
Fighter Attack: Combat Challenge
Fighter Attack 1: Cleave
Fighter Attack 1: Reaping Strike
Fighter Attack 1: Spinning Sweep
Fighter Attack 1: Brute Strike
Fighter Utility 2: Unstoppable
Fighter Attack 3: Crushing Blow

FEATS
Level 1: Weapon Expertise (Hammer)
Level 2: Dwarven Weapon Training

ITEMS
Adventurer’s Kit
Throwing hammer
Maul x1
Black Iron Scale Armor +1 x1
== End ==

Session #5.06 and Dirty locates a +1 Vicious Maul, which suits the Dwarf down to the ground-

Dwarf_Fighter_Dirty_Biskit_3.02__LP1_.png

He can’t wait to roll a 20.

Session #6.04 Dirty advances to fourth level-

== Created Using Wizards of the Coast D&D Character Builder ==
Dirty Biskit, level 4
Dwarf, Fighter (Weaponmaster)
Build: Great Weapon Fighter
Fighter Option: Combat Superiority
Fighter Talents Option: Two-handed Weapon Talent
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Mercenary

FINAL ABILITY SCORES
STR 17, CON 17, DEX 13, INT 10, WIS 14, CHA 12

STARTING ABILITY SCORES
STR 14, CON 14, DEX 13, INT 10, WIS 14, CHA 12

AC: 20 Fort: 17 Ref: 13 Will: 14
HP: 55 Surges: 12 Surge Value: 13

TRAINED SKILLS
Athletics +10, Endurance +12, Heal +9

UNTRAINED SKILLS
Acrobatics +3, Arcana +2, Bluff +3, Diplomacy +3, Dungeoneering +6, History +2, Insight +4, Intimidate +3, Nature +4, Perception +4, Religion +2, Stealth +3, Streetwise +3, Thievery +3

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Mercenary Attack: Takedown Strike
Dwarf Racial Power: Dwarven Resilience
Fighter Attack: Combat Challenge
Fighter Attack 1: Cleave
Fighter Attack 1: Reaping Strike
Fighter Attack 1: Spinning Sweep
Fighter Attack 1: Brute Strike
Fighter Utility 2: Unstoppable
Fighter Attack 3: Crushing Blow

FEATS
Level 1: Weapon Expertise (Hammer)
Level 2: Dwarven Weapon Training
Level 4: Toughness

ITEMS
Adventurer’s Kit
Throwing hammer
Black Iron Scale Armor +1 x1
Vicious Maul +1 x1
== End ==

Session #7.03 Kalarel is defeated and the Portal closed, Dirty locates a Horned Helm in the spoils, which only adds to his look-

Dwarf_Fighter_Dirty_Biskit_4.03__LP1_.png

Dirty and fashionable, what a combination.

Session #7.04 And its now Sergeant Dirty Biskit of the Winterhaven Guard, Lord Padraig also gifts the Dwarf a +1 Brooch of Shielding-

Dwarf_Fighter_Dirty_Biskit_4.04__LP1_.png

Safe!

Session #8.01 Dirty Biskit heads off to Thunderspire Labyrinth, adventure #02 is underway.

Session #9.02 Dirty advances to fifth level-

== Created Using Wizards of the Coast D&D Character Builder ==
Dirty Biskit, level 5
Dwarf, Fighter (Weaponmaster)
Build: Great Weapon Fighter
Fighter Option: Combat Superiority
Fighter Talents Option: Two-handed Weapon Talent
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Mercenary

FINAL ABILITY SCORES
STR 17, CON 17, DEX 13, INT 10, WIS 14, CHA 12

STARTING ABILITY SCORES
STR 14, CON 14, DEX 13, INT 10, WIS 14, CHA 12

AC: 20 Fort: 18 Ref: 14 Will: 15
HP: 61 Surges: 12 Surge Value: 15

TRAINED SKILLS
Athletics +10, Endurance +12, Heal +9

UNTRAINED SKILLS
Acrobatics +3, Arcana +2, Bluff +3, Diplomacy +3, Dungeoneering +6, History +2, Insight +4, Intimidate +5, Nature +4, Perception +4, Religion +2, Stealth +3, Streetwise +5, Thievery +3

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Mercenary Attack: Takedown Strike
Dwarf Racial Power: Dwarven Resilience
Fighter Attack: Combat Challenge
Fighter Attack 1: Cleave
Fighter Attack 1: Reaping Strike
Fighter Attack 1: Spinning Sweep
Fighter Attack 1: Brute Strike
Fighter Utility 2: Unstoppable
Fighter Attack 3: Crushing Blow
Fighter Attack 5: Cometfall Charge

FEATS
Level 1: Weapon Expertise (Hammer)
Level 2: Dwarven Weapon Training
Level 4: Toughness

ITEMS
Throwing hammer
Vicious Maul +1 x1
Black Iron Scale Armor +1 x1
Horned Helm (heroic tier) x1
Brooch of Shielding +1 x1
Potion of Healing
== End ==

Session #11.06 Dirty advances to sixth level-

== Created Using Wizards of the Coast D&D Character Builder ==
Dirty Biskit, level 6
Dwarf, Fighter (Weaponmaster)
Build: Great Weapon Fighter
Fighter Option: Combat Superiority
Fighter Talents Option: Two-handed Weapon Talent
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Mercenary

FINAL ABILITY SCORES
STR 17, CON 17, DEX 13, INT 10, WIS 14, CHA 12

STARTING ABILITY SCORES
STR 14, CON 14, DEX 13, INT 10, WIS 14, CHA 12

AC: 21 Fort: 19 Ref: 15 Will: 16
HP: 67 Surges: 12 Surge Value: 16

TRAINED SKILLS
Athletics +11, Endurance +13, Heal +10

UNTRAINED SKILLS
Acrobatics +4, Arcana +3, Bluff +4, Diplomacy +4, Dungeoneering +7, History +3, Insight +5, Intimidate +6, Nature +5, Perception +5, Religion +3, Stealth +4, Streetwise +6, Thievery +4

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Mercenary Attack: Takedown Strike
Dwarf Racial Power: Dwarven Resilience
Fighter Attack: Combat Challenge
Fighter Attack 1: Cleave
Fighter Attack 1: Reaping Strike
Fighter Attack 1: Spinning Sweep
Fighter Attack 1: Brute Strike
Fighter Utility 2: Unstoppable
Fighter Attack 3: Crushing Blow
Fighter Attack 5: Cometfall Charge
Fighter Utility 6: Unbreakable

FEATS
Level 1: Weapon Expertise (Hammer)
Level 2: Dwarven Weapon Training
Level 4: Toughness
Level 6: Hewing Charge

ITEMS
Throwing hammer
Vicious Maul +1 x1
Black Iron Scale Armor +1 x1
Horned Helm (heroic tier) x1
Brooch of Shielding +1 x1
Potion of Healing
== End ==

Session #12.03 Murkelmor is defeated, the Duergar Paladin gives up his stuff- Dirty grabs and quickly lays claim to the Duergar Lord’s +2 Flaming Maul, and a +2 Amulet of Health-

Dwarf_Fighter_Dirty_Biskit_6.05-_Flaming_Maul___Amulet_of_Health__LP3_.png

Dirty is starting to look like he means business.

Session #13.09 Encounter #49 Dirty finally sees what Ulthand Deepgem was getting at, Mr. Grumpy is one hell of a Dire Boar, and after the Skill Challenge-

Dwarf_Fighter_Dirty_Biskit_6.06-_Dire_Boar__LP3_.png

Dirty’s ride!

Session #14.02 Dirty advances to seventh level-

== Created Using Wizards of the Coast D&D Character Builder ==
Dirty Biskit, level 7
Dwarf, Fighter (Weaponmaster)
Build: Great Weapon Fighter
Fighter Option: Combat Superiority
Fighter Talents Option: Two-handed Weapon Talent
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Mercenary

FINAL ABILITY SCORES
STR 17, CON 17, DEX 13, INT 10, WIS 14, CHA 12

STARTING ABILITY SCORES
STR 14, CON 14, DEX 13, INT 10, WIS 14, CHA 12

AC: 21 Fort: 20 Ref: 16 Will: 17
HP: 73 Surges: 12 Surge Value: 18

TRAINED SKILLS
Athletics +11, Endurance +13, Heal +10

UNTRAINED SKILLS
Acrobatics +4, Arcana +3, Bluff +4, Diplomacy +4, Dungeoneering +7, History +3, Insight +5, Intimidate +6, Nature +5, Perception +5, Religion +3, Stealth +4, Streetwise +6, Thievery +4

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Mercenary Attack: Takedown Strike
Dwarf Racial Power: Dwarven Resilience
Fighter Attack: Combat Challenge
Fighter Attack 1: Cleave
Fighter Attack 1: Reaping Strike
Fighter Attack 1: Spinning Sweep
Fighter Attack 1: Brute Strike
Fighter Utility 2: Unstoppable
Fighter Attack 3: Crushing Blow
Fighter Attack 5: Cometfall Charge
Fighter Utility 6: Unbreakable
Fighter Attack 7: Come and Get It

FEATS
Level 1: Weapon Expertise (Hammer)
Level 2: Dwarven Weapon Training
Level 4: Toughness
Level 6: Hewing Charge

ITEMS
Throwing hammer
Vicious Maul +1
Black Iron Scale Armor +1 x1
Horned Helm (heroic tier) x1
Potion of Healing
Flaming Maul +2 x1
Amulet of Health +2 x1
== End ==

Session #14.06 Encounter #55 Mr. Grumpy, the Dire Boar aka Dirty’s ride, is slain by a bunch of Demons, shamefully the Dwarf is- meh! He’s back to walking-

Dwarf_Fighter_Dirty_Biskit_6.05-_Flaming_Maul___Amulet_of_Health__LP3_.png

Still pretty mean and moody, but not as smiley as before…

Session #15.06 Dirty sells Thain Cardanas’ crown to Gendar the Drow, and in return is given a pair of Bracers of Mighty Striking and a set of Gauntlets of Blood. The Fighter is feeling very swingy-

Dwarf_Fighter_Dirty_Biskit_7.07-_Bracers_Mighty_Striking___Gauntlets_of_Blood__LP3_.png

Dirty is close to tears…

Session #16.05 Dirty advances to level eight-

== Created Using Wizards of the Coast D&D Character Builder ==
Dirty Biskit, level 8
Dwarf, Fighter (Weaponmaster)
Build: Great Weapon Fighter
Fighter Option: Combat Superiority
Fighter Talents Option: Two-handed Weapon Talent
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Mercenary

FINAL ABILITY SCORES
STR 18, CON 18, DEX 13, INT 10, WIS 14, CHA 12

STARTING ABILITY SCORES
STR 14, CON 14, DEX 13, INT 10, WIS 14, CHA 12

AC: 23 Fort: 22 Ref: 17 Will: 18
HP: 80 Surges: 13 Surge Value: 20

TRAINED SKILLS
Athletics +11, Endurance +13, Heal +11

UNTRAINED SKILLS
Acrobatics +3, Arcana +4, Bluff +5, Diplomacy +5, Dungeoneering +8, History +4, Insight +6, Intimidate +7, Nature +6, Perception +6, Religion +4, Stealth +3, Streetwise +7, Thievery +3

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Mercenary Attack: Takedown Strike
Dwarf Racial Power: Dwarven Resilience
Fighter Attack: Combat Challenge
Fighter Attack 1: Cleave
Fighter Attack 1: Reaping Strike
Fighter Attack 1: Spinning Sweep
Fighter Attack 1: Brute Strike
Fighter Utility 2: Unstoppable
Fighter Attack 3: Crushing Blow
Fighter Attack 5: Cometfall Charge
Fighter Utility 6: Unbreakable
Fighter Attack 7: Come and Get It

FEATS
Level 1: Weapon Expertise (Hammer)
Level 2: Dwarven Weapon Training
Level 4: Toughness
Level 6: Hewing Charge
Level 8: Armor Proficiency: Plate

ITEMS
Throwing hammer
Vicious Maul +1
Horned Helm (heroic tier) x1
Potion of Healing
Flaming Maul +2 x1
Amulet of Health +2 x1
Black Iron Scale Armor +1 x1
Bracers of Mighty Striking (heroic tier) x1
Gauntlets of Blood (heroic tier) x1
== End ==

Session #16.07 Back in Fallcrest Dirty replaces his +1 Black Iron Scale armour with a suit of +1 Black Iron Plate armour, and it makes all the difference to his life-

Dwarf_Fighter_Dirty_Biskit_8.08-_Black_Iron_Plate__LP3_.png

Dirty is a picture of contentment.

*Dirty Biskit (08)

The Points of Light Campaign (D&D 4e) goonalan